PSOYMP – Beta #1

Server crashing and people getting frustrated. Audience members feeling left out and betrayed as only 5 stories were selected and the stories were chosen for their length rather than their meaning. People feeling bored watching the process rather than performance. Icons didn’t make sense and the audience felt helpless as a collaborator… The list goes one.

In my opinion, as a piece of theatre, the event was a failure, but when viewing it as the first public beta test, we were successful. The system we had created failed miserably, but we gained a very clear sense of the direction this project needs to develop into, which we couldn’t not have done without the help from public. Thank you to all who contributed with their generous feedback.

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